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Endless Co-op, Destruction Physics & Battle Royale Question: More About Battlefield V
On May 23, Electronic Arts and DICE officially announced Battlefield V, but details were not announced at the presentation. The developers disclosed additional information in interviews with various publications. It turned out that the co-op mode will be almost endless, since it relies on a procedural quest generation system, the destruction system will become even more impressive, and the possibility of a royal battle mode is still under discussion.
Rumors of procedurally generated cooperative missions that surfaced back in March were confirmed to VentureBeat by senior producer Lars Gustavsson. In Combined Arms mode, a special tool will combine different elements, each time creating something unique. “The mission generator creates dynamic goals and narrative, so cooperative missions will not lose their novelty and complexity,” he said.
Gustavsson explained that this is not a completely random generation: the idea is that the tool creates a mission from ready-made components, but independently, without the need for control from the developers. The assumption is that after a few days, the mission objectives will begin to repeat and gamers will get tired of this innovative fun. But the producer assures that the team will analyze the behavior of the players and adjust the operation of the generator, taking into account their preferences.
“The good news is that we can quickly create new missions,” said producer Ryan McArthur. – Much of the work is done on the hardware and software side. We will be able to observe the behavior of the players and, taking into account this data, create tasks. Such a “live” service will allow you to find out what is interesting to users and add the elements they like to new missions “.
“In my opinion, Joint Battles is a bridge between single and multiplayer modes, – said Gustavsson. – When we worked on this mode, we thought about creating a safe place for newbies, but inside the Battlefield sandbox. There you can have fun and learn all the subtleties of the game “.
All progress from “Combined Battles” is transferred to the “Company” – the customization center, where you can change the appearance of characters and vehicles. Bonuses for the Company can also be obtained for completing the single-player “War Stories”. Thus, the game will have a unified progress system.
In a conversation with Eurogamer, Gustavsson said that the trailer shown on May 23 consists entirely of frames on the engine, and assured that all this will take place in the game itself. The new animation system was demonstrated, including in a third-person perspective, but in the game this view, according to the developer, is provided only for transport. The creators have significantly reworked the movements of the characters so that “the soldier and the world around him are not perceived as something detached from each other.”.
Gustavsson also spoke about a new building tool reminiscent of Fortnite and a destruction system. “In the past, everyone complained that destructibility disappeared from the series after Battlefield: Bad Company 2,” he said. – When we were developing Battlefield V, we invited people to play it, and they complained about another problem – almost all objects on the maps are destroyed. Then we thought about creating a system for the construction of fortifications, which would not stop the battle for a minute. “.
“The destruction system is now more physics-based,” said Gustavsson. – Destruction does not happen in one frame: fragments and debris fly around and fall to the ground. Throw a grenade into the house and it will explode from the inside. The material matters more: before, machine gunners would shoot at a wall of corrugated iron, and the effect was the same as if it was fired at with a pistol. Now there is a difference “.
All multiplayer modes except Team Deatchmatch, Domination and possibly Battle Royale (if available) will support 64 users. “I keep the Battlefield 1942 design document at home, and it says support for 128 players,” he recalled. – But in the end we stopped at 64. Perhaps in the future we will increase the limit, but this amount, as it seems to us, is enough for intense battles. “.
The producer refused to talk about the royal battle, saying only that he often plays at home with his children in Fortnite Battle Royale and gets a lot of fun. The developers are actively discussing this mode – how well it would fit into Battlefield V with its vehicles, “sandbox” and other features. “Discussions are ongoing and we are following the development of this market segment with interest,” he said. There was no answer to the question of whether the battle royale will be available at the start.
Unlike Call of Duty: Black Ops 4, Battlefield V is not afraid of the neighborhood with Red Dead Redemption 2, which will be released on October 26. “We are considered vicious competitors, but I only admire other people’s games,” Gustavsson admitted. – We need to release the game sometime, and what we offer, I think, will be enough to stand out. We are confident in what we do. And we will definitely play games with which we “compete” “.
Battlefield V Coming October 19, 20221 On PC, PlayStation 4 & Xbox One. The exclusive edition will be available three days early.