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Epic Unreal Engine 4 Revealed With Impressive Images
21.05.2021 [01:00],
Konstantin Khodakovsky

Epic Games Unveils Unreal Engine 4, Its New Game Engine, And The First Screenshots Of What Hopefully Will Become Possible In The Next Generation Of Game Consoles. Wired has published a voluminous article in which Epic employees discussed technology demonstrated under a closed-door nondisclosure agreement earlier this year at the GDC Game Developers Conference.

The images shown are stills from a new demo of Unreal Engine 4 running for 153 seconds in real time on an NVIDIA Kepler GTX 680 GPU. It depicts a stone warrior-golem on fire, holding a huge red-hot hammer in his hands and heading from some dilapidated fortress located on a ridge, out into a snow storm.

The demo actively uses tessellation, particle effects, high dynamic range volumetric lighting, various lighting effects and post-processing, as well as other graphic technologies. All this looks pretty impressive, with Wired notes that 14 engineers worked on the 153-second demo over three months. The engine is capable of displaying dynamic lighting acting according to the properties of the light rather than using programmed effects.

However, the choice of a fantasy environment for the engine demonstration is not very successful – it would be much more interesting to look at some more real image (for example, a forest with rich vegetation, a waterfall and people). Interestingly, Unreal Engine 4 will not only be about graphics. According to Wired, the engine will also accelerate the development of game projects: what developers need more than two years for today can be implemented in 12 months. A new graphical script engine Kismet 2 will also appear, with the help of which it will be possible to conveniently and in the form of a flowchart set the behavior of almost any in-game object.

“Our studio and game engine team have the responsibility of taking the industry to the next generation,” said Cliff Bleszinski, Chief Designer at Gears of War. – This is the idea of ​​Epic and Tim Sweeney in particular to encourage Sony and Microsoft not to diminish the capabilities of these new consoles. They should provide a significant leap. They have to provide real-time rendering quality close to Avatar, because that’s what I want and the players want it – even if they don’t know they want it. “.

Tim Sweeney adds: “We are much more closely associated with the console makers than any other developer. This means that we can make detailed recommendations, fully understanding what it will be possible to implement commercially. “.

Apparently Epic has seen preliminary specs for the PlayStation 4 and the next Xbox and is actively working to get Sony and Microsoft to make their systems more powerful. Unreal Engine 4 will be publicly demoed during E3 2021 in June.

Related materials:

  • Epic Games has once again confirmed the development of a PC-exclusive project;
  • The VP of Epic Games is confident that the Wii U will be a great success;
  • Unreal Engine 4 is already much better than the Samaritan demo;
  • The Epic Citadel demo is available in a browser thanks to Flash;
  • GDC 2021: Epic Games Shows The Power Of NVIDIA Kepler And Unreal Engine 3 In Flash.

Sources:

  • eurogamer.net, wired.com

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