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Unreal Engine made it to cars. Game engine used in electric Hummer
08.10.2021 [17:01],
Vladimir Fetisov

Epic Games, the creator of the popular game Fortnite, partners with automakers to develop automotive software based on the Unreal Engine. Epic’s first human-machine interface (HMI) partner is General Motors, and the first car to feature Unreal Engine multimedia will be an electric Hummer EV on October 20.

Image: Epic Games

The logic for creating an HMI based on Unreal Engine is based on the fact that modern cars use on-board computers with the appropriate software, and the driver interacts with the vehicle through touch displays and digital interfaces, on the basis of which infotainment centers and other information systems are built. At the same time, Unreal Engine is a platform that Epic believes is great for building automotive software.

Epic Games Confirms Automakers and Automotive Software Developers Can Do More In Less Time With Unreal Engine. It is also noted that certain successes in the development of software solutions within the framework of the HMI initiative are already visible. For example, infotainment systems built using the Epic game engine start and run significantly faster. This is due to the fact that Unreal Engine allows you to run individual pieces of software in a sequential order, and not all together, as is the case in traditional solutions. Simply put, the loading of content that is not required at system startup is postponed to a later time, due to which there is an acceleration in work.

Since Unreal Engine is designed to provide photorealistic computer graphics, automotive software based on it will be able to display high-quality renders of a car, as well as its individual internal and external elements on displays inside the cabin. Epic says its partnership with General Motors is predicated on future autonomous vehicles will make driving less important in the future, and will focus on the actions that the driver can perform while in the cabin. The vehicle will be controlled by special algorithms. With an emphasis on this, the company develops its new software. And therefore, the company is interested in the Unreal Engine being positioned as the basis for creating various kinds of functions that will be part of the multimedia systems of the future.

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