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Zero Crisis Finale
Radeon RX 6800 XT is 25% slower than GeForce RTX 3080 in hardware ray tracing
29.10.2021 [14:28],
Nikolay Khizhnyak

As part of yesterday’s presentation of the new Radeon RX 6000 series video cards, AMD did not go into details about the performance of its ray tracing technology, nevertheless, the manufacturer indicated some features that allow us to compare it with the performance of NVIDIA video cards of the Ampere generation.

Image source: AMD

The so-called Ray Accelerators (RA) are included in the GPUs of the Radeon RX 6000 graphics cards. They are part of the Compute Unit. Each of these blocks contains one RA accelerator.

Image source: AMD

The job of accelerators is to handle ray tracing in games. This hardware feature is also present in the graphics subsystem of the next generation game consoles based on the RDNA 2 architecture.

Image source: VideoCardz

The graphics processors of the Radeon RX 6900 XT, RX 6800 XT and RX 6800 video cards contain 80, 72 and 60 execution units and the same number of ray tracing hardware units. VideoCardz unearthed their performance data: AMD tested the Radeon RX 6800 XT with 72 RAs using the so-called Procedural Geometry tool included with the Microsoft DXR SDK. This allowed us to compare the performance of hardware ray tracing in RDNA 2 with how NVIDIA graphics cards cope with such operations. And this comparison is not in favor of the AMD video card.

“Based on engineering measurements on August 17, 2021, an AMD RDNA 2-based graphics card in the Microsoft DXR SDK’s procedural geometry application was able to accelerate this process 13.8x faster using ray processing hardware. As a result, the card showed a result of 471 frames per second. When using software DXR, the result of the video card at the same operating frequencies was 34 frames per second. Performance may vary, “VideoCardz quoted AMD as saying.

One of the users of the Reddit forum checked the ray tracing performance of his ASUS GeForce RTX 3080 TUF video card in the same test and got a result of 630 frames per second:

VideoCardz also used the Microsoft DXR SDK to test its GeForce RTX 3080 with reference frequency values ​​and got a result of 635 frames. From this, we can tentatively conclude that the Radeon RX 6800 XT handles ray tracing about 25% slower than the GeForce RTX 3080 in this particular test. However, an important clarification needs to be made here. AMD did not specify at what resolution settings the DXR was tested, so the test for the GeForce RTX 3080 was carried out at standard settings.

DXR performance for GeForce RTX 3080 (i7-8700K 5.0 GHz, DDR4-3200, CapFrameX image)

According to results published by Wccftech editor Hassan Mujtaba, the reference GeForce RTX 3090 achieves 749 fps in the same test. Thus, this card is 59% faster in DXR than the Radeon RX 6800 XT.

DXR Performance Result of GeForce RTX 3090 Graphics Card (Image Source: Hasan Mujtaba, Wccftech

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