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Humankind 4X Strategy Video Diary 9: Creating Unique AI Avatars
As promised, Amplitude has released a new, ninth episode of the Humankind video diary series, which focuses on avatars and AI characters. In historical 4X strategy, each civilization is represented by its avatar. Players will be able to create their own avatar, which they can even share with others.
Creating an avatar can be fun for one player, but it is in games with friends that this opportunity will be fully revealed. Moreover, your avatar can be shared with a friend using the Games2Gether service – in this case, the latter will be able to play against the author of the avatar, even if he is offline at all.
The fact is that when creating an avatar, you can customize not only the appearance, but also simulate the behavior. There are three types of fundamental AI settings:
- Archetypes. These are the main tendencies and features of the avatar’s behavior. Will he plan ahead or act on the call of his heart?? Will he become loyal allies or is he able to stab in the back without hesitation? How to react to an ally’s betrayal? It will be possible to tune these trends along multiple axes in any direction, but only a few are available at the same time, so choose wisely.
- Inclinations. More specific characteristics than archetypes. They represent a kind of avatar obsession. Does he prefer to bend his line to the last and not listen to anyone’s beliefs? AI can be created according to your habits. If the player likes to choose the cultures of ancient eras and transfer them to modern times, then the avatar will be able to act out this.
- Benefits. Finally, you can endow the avatar with benefits, passive bonuses, to be used to maintain the chosen playstyle. If you like the wars and battles in Humankind, you can enhance the corresponding aspirations of the avatar. With a penchant for research and trade, the avatar will need to be strengthened in terms of Science and Benefit.
Naturally, some of these characteristics and combinations are stronger than others, so to add them to the character of the avatar you will have to spend a certain number of points. Some characteristics may not be available at first and will only be unlocked through in-game achievements. All this is told in the given video diary.
Humankind slated for April 22nd on PC. Judging by the page on Steam, Russian localization will be limited to the interface and subtitles.