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The head of PlayStation spoke about the launch of the PS5 in a pandemic, competitors, the absence of PS Now in Russia and other issues
twenty.eleven.2021 [13:31],
Konstantin Khodakovsky

Sony Interactive Entertainment CEO Jim Ryan recently gave an extensive interview to journalist Dmitry Medvedenko about pricing, competition with Microsoft, the future of the industry, subscription service and other issues. The conversation is dedicated to the start of sales of the PlayStation 5 – here are some interesting moments from it.

Sony Interactive Entertainment

– What it’s like to host one of the biggest launches of consumer technology in this crazy year?

– I have two main feelings now. First, I’m happy because things seem to be going well. And secondly, I can breathe a sigh of relief: we managed to launch the console in such an unusual, strange and, frankly, rather difficult year. One thing I figured out for sure: I no longer want to launch consoles in the middle of pandemics and I do not advise anyone to do this. It was difficult. In Asia, production was idle, and we had to carry out preparation for it remotely. You can imagine what it would be like to control the production of such delicate equipment as the PlayStation 5 by cameras.

However, the head noted that in terms of functionality, the console came out exactly as it was intended, however, in preparation for launch under normal conditions, the stocks of PS5s produced could have been larger. As a reminder, everything is now sold out, and Sony is making every effort to overcome the supply shortage.

– How important are exclusives for PlayStation in the new cycle of game consoles?

– Great games are important for PlayStation 5, and if these great games are released exclusively on our platform, then we believe that this gives us points in our favor, and we are glad that we can give the community of our players unique games that cannot be found anywhere else. I believe that the success of those games that our studios have released in the life cycle of the PS4 played a significant role in the success of the console itself.

– There is an opinion that the production model of AAA games, which takes years and millions of dollars to develop, no longer looks so financially attractive. What do you think about it?

– I think we have proven with PS4 that high-end games are in great shape. I think with the development of technology, blockbusters are increasingly blurring the line with other forms of entertainment, they are becoming even more realistic – perhaps everything is still ahead. The plots will be better, and the feeling of immersion in the game will be stronger. So we have a different view.

– Do you think it is correct that the prices of games for consoles are rising, and some publishers are already trying to set a price tag of $ 70 per game?

– Historically, the dynamics of prices for console video games is quite modest. For a very long time, prices have been relatively stable. And the trend that we are seeing among a number of publishers who want to shift the significantly increased production costs of games for PS5 or other next-generation consoles onto the shoulders of the consumer does not seem unreasonable to me. If you look at our segment of the entertainment market from the point of view of the ratio of the price per unit of time (how many dollars or rubles an hour of entertainment costs), then video games look very cheap … Even in Russia we do not just take the American price of a game and convert it into rubles at the exchange rate – we we carefully plan our pricing policy.

Ryan noted that 75% of PS5 buyers this year will be PS4 owners, and the rest will either be new consoles or will move to Sony from competitors. In any case, PS4 will remain a core system until at least 2022, thanks to its massive 114 million player base that continues to grow. Around the same time, games will appear en masse that will take full advantage of all the advantages of the PS5 and will no longer be able to work on the PS4. They will be the face of the next generation of PlayStation.

– How the PlayStation will respond to Microsoft’s Game Pass subscription model?

– There will be news from us about this, but not today. We have a PlayStation Now subscription service (lets you stream cloud games, and install some of your PS4 projects locally) and it’s available in select countries.

– Why is it not available in Russia?

– You know better than me what Russia is a huge country. These services are very difficult to start. How to delineate launch reach? Run only in Moscow? Only in Moscow and St. Petersburg? It is very difficult to decide to provide services for some part of the PlayStation community, but not for some. Cloud streaming service, as you understand, requires huge server capacities at a relatively small geographic distance from the player, so the task is very difficult in terms of logistics.In the meantime, there is no need to know about it. ”

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