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Xbox Series S mini-console mini review: Series X hotter, but not a problem
10.eleven.2021 [13:28],
Artem Terekhov

Following the Xbox Series X, we got at our disposal Microsoft’s junior next-generation console, Xbox Series S. We ran it in several games and saw how the cooling system copes with its duties. The results were interesting.

The console can be placed vertically and horizontally. It is not worth it, as in this photo (the front panel with buttons will be at the bottom). But beautiful!

The Series S is on par with the Series X in many respects. This includes backward compatibility with Xbox One accessories, responsiveness in the console menu, loading speed of applications and games, and fast switching between the latter thanks to the Quick Resume function. If you want to read about it, take a look at our review of the older console – with Series S everything is exactly the same.

About storage and available space

Everything is also known about the size of the internal SSD in Series S: out of 512 GB, 364 GB are available for installing games, the rest is reserved for the needs of the system and the work of Quick Resume. Series S is geared towards 1440p, not 4K like Series X, so games can weigh less than older consoles. But this remains at the discretion of each individual developer – for example, DiRT 5, Sea of ​​Thieves and Gears 5 require 20-60% less space, and Assassin’s Creed Valhalla now occupies 46.7 GB on both Series X and Series S.

For clarity, 364 GB is Red Dead Redemption, Red Dead Redemption 2, The Touryst, Gears 5, The Witcher 3: Wild Hunt, Forza Horizon 4 and Assassin’s Creed Valhalla. After installing a few lightweight apps like YouTube and these seven games, the Series S has only 2.5GB left, which is enough to save. Those who prefer to keep a dozen or two games on the console at once should think about either an external Seagate Storage Expansion Card or buying a Series X (it provides the user with 802 GB).

An external SSD slot will come in handy on both consoles, but the Series S is especially in need

Recall: in terms of computing capabilities, Series S differs from Series X by a 200 MHz lower core frequency of the custom 8-core Zen 2 CPU (3.6 GHz versus 3.8 GHz); custom GPU based on RDNA 2 architecture has 20 compute units, not 52 (operating frequency: 1.565 GHz versus 1.825 GHz); the amount of memory has been reduced from 16 GB to 10 GB (of which 8 GB is available for games), and the memory bus width – from 320 bits to 128 bits. All this is aimed at the same 60 fps with support up to 120 fps, as in the Series X, but in a different resolution – where the older console is aiming at full 4K, the younger is content with 1440p.

Temperatures

We were interested to know how all this affected the operating temperatures. The graphics subsystem of Series S is three times weaker than Series X (4 teraflops versus 12 teraflops), but at the same time 333.3 times more powerful than the old Nintendo Wii with comparable case sizes:

  • Xbox Series S: 4 teraflops, 6.5 x 15.1 x 27.5 cm
  • Nintendo Wii: 12 Gflops, 6 x 15.7 x 19.7 cm

We measured temperatures in the console menus and in the same six games that tested Series X temperatures: Red Dead Redemption (Xbox 360 backward compatible), Red Dead Redemption 2 (Xbox One backward compatible), The Touryst (Optimized for Xbox Series X | S “), Gears 5 (” Optimized for Xbox Series X | S “), The Witcher 3: Wild Hunt (backward compatible with Xbox One), Forza Horizon 4 (backward compatible with Xbox One). The tool is the same – the FLIR TG165 thermal imaging infrared thermometer.

During the measurements, the Series S was connected to a 4K TV, when outputting to which the picture is scaled in 4K by the built-in hardware of the console.

In the console menu

Temperature snapshots in menu mode
In the menu, on the left (blowing out).jpg
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On the menu, behind.jpg
On the menu, in the front.jpg
In the menu, on the right.jpg
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Forza horizon 4

Forza Horizon 4 temperature shots (vertical position)
FH4, upright, left (blowout).jpg
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FH4, vertical, rear.jpg
FH4, upright, front.jpg
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Forza Horizon 4 temperature shots (horizontal position)
FH4, horizontal position, from above (blowing).jpg
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FH4, horizontal position, back.jpg
FH4, horizontal position, bottom.jpg
FH4, horizontal position, front.jpg
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Red dead redemption

Red Dead Redemption temperature shots (vertical)
RDR, upright, left (blowout).jpg
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RDR, upright, behind.jpg
RDR, upright, front.jpg
RDR, vertical, right.jpg
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Red dead redemption 2

Red Dead Redemption 2 Temperature Shots (Vertical)
RDR2, vertical, left (blowing).jpg
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RDR2, vertical, rear.jpg
RDR2, vertical, front.jpg
RDR2, vertical, right.jpg
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The Witcher 3: Wild Hunt

Temperature shots of The Witcher 3 (vertical)
The Witcher 3, upright, left (blow).jpg
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The Witcher 3, upright, from behind.jpg
The Witcher 3, upright, front.jpg
The Witcher 3, upright, right.jpg
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Gears 5

Gears 5 Temperature Shots (Vertical Position)
Gears 5, upright, left (blow).jpg
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Gears 5, upright, behind.jpg
Gears 5, upright, front.jpg
Gears 5, upright, right.jpg
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Gears 5 Thermal Shots (Horizontal Position)
Gears 5, horizontal, top (blow).jpg
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Gears 5, horizontal, back.jpg
Gears 5, horizontal, bottom.jpg
Gears 5, horizontal, front.jpg
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The touryst

Temperature shots of The Touryst (vertical)
The Touryst, upright, left (blown out).jpg
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The Touryst, upright, from behind.jpg
The Touryst, upright, front.jpg
The Touryst, upright, right.jpg
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As you can see, the Series S demonstrates higher absolute values ​​than three times the performance of the Series X. This can be explained by a different design of the exhaust: if in Series X hot air leaves the case in a uniform flow outward over the entire area of ​​the top panel, then Series S ejects it mainly along the outer radius of the hole above the fan of the cooling system (while the central part of the black circle of the “Soviet radio receiver “is practically not involved in the process).

It is curious that there is practically no difference between the vertical and horizontal positions (Series X, recall, warmed itself a little more lying on its side). Based on the thermal images of the rest of the Series S, this is a normal operating mode for the cooling system. Therefore, the owners of both new Microsoft products can be recommended one thing – you should not hide the consoles in deep niches and other places with limited air flow if you want to provide them with a long and trouble-free life. Well, long-term operation will show if there are flaws in the cooling schemes chosen by the engineers of the Redmond giant.

Xbox Series X and Xbox Series S go on sale today, November 10. The first will cost Russian buyers 45,590 rubles, the second is estimated at 26,990 rubles.

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